Arson, Inc.
Arson, Inc. | |
---|---|
Directed by | William Berke |
Produced by | William Stephens |
Written by |
Arthur Caesar Maurice Tombragel |
Music by | Raoul Kraushaar |
Cinematography | Carl Berger |
Edited by | Edward Mann |
Release dates |
|
Running time | 63 minutes |
Country | United States |
Language | English |
Budget | Lippert Productions |
Box office | $60,000[1] |
Arson, Inc. is a 1949 American film directed by William Berke. It is also known as Firebug Squad and Three Alarm Fire.
Plot
Joe Martin is a fire fighter in Los Angeles who is assigned by his department chief to the Arson Detail. His first assignment is to investigate a suspicious fur store fire that seems to be set by the store owner himself, Thomas Peyson.
The reason why Joe Martin gets the assignment is because his predecessor in the Arson Detail was killed when inspecting the very same fire site. The predessor's file with his findings wasn't found on his body and hasn't been recovered. This is just one of many equally suspicious fires in the last few years, where the insurance claims following the fires has been filed by the same agent, Frederick P. Fender. There is suspicion that Fender is somehow involved in the disappearance of all the destroyed stores' goods as well.
Joe begins with Peyson, the store owner, and visits his apartment that was also raged by fire not long ago. He meets the baby-sitter, Jane, a pretty young teacher, and they get along so well that Joe drives her home and ask her out on a date the next evening.
It turns out Peyson and Fender is in cahoots together, since the first thing Peyson does after Joe leaves, is phone his accomplice. They also meet up the day after, just when Joe comes to see Fender as the next logical step in his investigation. Joe never sees Peyson, as he sneaks out through a back door. Joe gets very little information of use from Fender, but his visit makes Fender put one of his men, Pete, on tailing Joe to see if he finds out something.
Pete starts following Joe around everywhere he goes, even when he visits Jane. Soon Joe realizes that he is followed and when he knowingly enters an illegal gambling place Pete finalky makes contact, offering Joe a chance of making a little extra money. Joe decides to play along and go "undercover".
When visiting an illegal bookie, Joe starts to fight a policeman and the next day a picture showing him hitting a police officer is on the tabloids. He gets fired for this highly unfitting behavior, and Pete makes contact again, wanting to use the ex-fireman in the insurance fraud racket. Joe and Jane both meets Fender at a party held at Pete's, and Fender is smitten with the young teacher. Fender's secretary Betty sees this, and feels her own agenda is threatened.
Joe is hired to do some work for Fender, and the following day he is to drive a car for Pete when he is doing a "job", setting fire to another store. Joe's job is to block the way for the fire trucks coming to put the fire out. Pete also jams the water sprinklers inside the store.
Joe shares the plan with an undercover policeman, Murph, and after the fire is set, the cop steps in and single-handedly extinguishes the fire before it grows out of control. All the store goods are already removed from the store by Pete. But Pete returns to the store to see that the fire is destroying the store completely, and he finds Murph at the scene. Pete shoots Murph, but more police arrive to the store, and a car chase ensues, where Jie and Pete ultimately manage to shake the police.
Fender realizes the police was warned and suspects his secretary Betty, who has been behaving strangely. Fender orders her towatch Pete by dating him, and so they go on a double date with Jie and Jane that night, at the Gaucho Club. Joe telks Jane about his undercover assignment on the way to the club.
WhenBetty gets drunk she accidentalky discloses the address where the furs are stored and after the dinner, Joe and Jane go there. Joe is unaware that Betty was ordered by Fender to slip the address to trap Joe.
Joe drives the drunk Pete home and manages to find the file from the fireman investigator in Pete's apartment. He takes Jane with him and return to the warehouse where the furs are, alerting the police on the way. Meanwhile, Pete wakes up again and discovers what has happened.
When Joe and the police arrive at the warehouse there are no furs in it. The police look at the file Joe brought and they find evidence implicating Pete as involved in setting the fire. The police leave to arrest Pete, but Pete arrives to the warehouse with a gun and points it towards Jane. Fender is alerted of the situation by a night watchman and tries to get there as fast as he can,driving in his car with Betty by his side.
Joe manages to take the gun from Pete, but Pete gets the gun from the night watchman and pursues Joe and Jane as they try to escape. Pete sets fire to the warehouse,trying to trap Joe and Jane inside. Fire trucks get the alarm and comes to the warehouse, and Fender crashes his car on the way, driving too fast. With the help of the firemen, Joe catches Pete and overpowers him, and the rest of the villains are caught. After the big intermezzo at the warehouse, Joe and Jane continue dating each other.[2]
Cast
- Robert Lowery as Joe Martin
- Anne Gwynne as Jane Jennings
- Edward Brophy as Pete Purdy
- Marcia Mae Jones as Betty - Fender's Secretary
- Douglas Fowley as Frederick P. 'Fred' Fender
- Maude Eburne as Grandma
- William Forrest as Deputy Fire Chief / Narrator
- Steve Pendleton as Murph, the undercover man
- Byron Foulger as Thomas Peyson
- Matt McHugh as Hubbell
- Lelah Tyler as Mrs. Peyson
- Emmett Vogan as Al, Night Watchman
- John Maxwell as Detective
- Richard David as Junior Peyson
References
- ↑ Mark Thomas McGee, Talk's Cheap, Action's Expensive: The Films of Robert L. Lippert, Bear Manor Media, 2014 p 84
- ↑ http://www.tcm.com/tcmdb/title/67663/Arson-Inc-/
External links
- Arson, Inc. at the Internet Movie Database
- Arson, Inc. is available for free download at the Internet Archive