Burnout (video game)
Burnout | |
---|---|
Developer(s) | Criterion Games |
Publisher(s) | Acclaim Entertainment |
Director(s) | Alex Ward |
Designer(s) | Chris Roberts |
Programmer(s) |
Richard Parr Hamish Young (GameCube) |
Artist(s) | Michael Williamson |
Composer(s) |
Steve Emney Stephen Root |
Series | Burnout |
Engine | RenderWare |
Platform(s) |
PlayStation 2 GameCube Xbox |
Release date(s) |
PlayStation 2[1] |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Burnout is a racing game that was developed by Criterion Games and published by Acclaim Entertainment. It was released for the PlayStation 2 in North America on 1 November 2001 and in Europe on 16 November 2001.[1] The GameCube and Xbox versions were released a year later in North America on 29 April 2002 and in Europe on 3 May 2002.[2][3]
Burnout was the first in a series of high-speed racing games noted for over the top crashes and high risk gameplay mechanics. The game's success led to several sequels.
Gameplay
The main gameplay mode in Burnout is the Championship mode, which is a selection of events with three or four races in each. Here the player competes against three other cars on various courses. Each event gets harder and requires the player to use faster cars to reach first place. After completing each event, a Face Off challenge is unlocked which in turn unlocks a new car if won. Other modes include single race, time attack, and 2-Player. Single race is a mode where the player races against three opponents. In time attack, the player must finish a lap in a certain amount of time.
Each location is connected in "Sprints", so hypothetically one could drive from River City (Paris) and end up in Harbor Town (the Costa del Sol) in a matter of seconds. This however, when tried, is impossible. Each location has a distinct collection of traffic that distinguishes one continent from the next; e.g. American taxi cabs versus European taxi cabs and so forth.
Burnout features a small collection of cars, including the small Compact, the Sedan, the Pickup and the Muscle.
Reception
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Burnout received "favorable" reviews on all platforms according to video game review aggregator Metacritic.[33][32][34]
References
- 1 2 "Burnout Release Information for PlayStation 2". GameFAQs. Retrieved 4 May 2013.
- 1 2 "Burnout Release Information for GameCube". GameFAQs. Retrieved 4 May 2013.
- 1 2 "Burnout Release Information for Xbox". GameFAQs. Retrieved 4 May 2013.
- ↑ Edge staff (December 2001). "Burnout (PS2)". Edge (104).
- ↑ EGM staff (July 2002). "Burnout (GC)". Electronic Gaming Monthly (157): 122.
- ↑ EGM staff (January 2002). "Burnout (PS2)". Electronic Gaming Monthly (151): 202.
- ↑ EGM staff (July 2002). "Burnout (Xbox)". Electronic Gaming Monthly (157): 124.
- ↑ Taylor, Martin (18 May 2002). "Burnout (GC)". Eurogamer. Retrieved 10 September 2014.
- ↑ Bramwell, Tom (18 November 2001). "Burnout (PS2)". Eurogamer. Retrieved 10 September 2014.
- ↑ "Burnout (GC)". Game Informer (110): 81. June 2002. Archived from the original on 8 July 2004. Retrieved 10 September 2014.
- ↑ "Burnout (PS2)". Game Informer (105): 80. January 2002.
- ↑ Reiner, Andrew (June 2002). "Burnout (Xbox)". Game Informer (110): 83. Archived from the original on 1 December 2003. Retrieved 10 September 2014.
- ↑ Dan Elektro (29 April 2002). "Burnout Review for GameCube on GamePro.com". GamePro. Archived from the original on 7 February 2005. Retrieved 10 September 2014.
- ↑ Major Mike (30 November 2001). "Burnout Review for PS2 on GamePro.com". GamePro. Archived from the original on 4 February 2005. Retrieved 10 September 2014.
- ↑ Air Hendrix (1 May 2002). "Burnout Review for Xbox on GamePro.com". GamePro. Archived from the original on 12 February 2005. Retrieved 10 September 2014.
- ↑ Sanders, Shawn (December 2001). "Burnout Review (PS2)". Game Revolution. Retrieved 10 September 2014.
- ↑ Satterfield, Shane (25 April 2002). "Burnout Review (GC)". GameSpot. Retrieved 10 September 2014.
- ↑ Ahmed, Shahed (2 November 2001). "Burnout Review (PS2)". GameSpot. Retrieved 10 September 2014.
- ↑ Satterfield, Shane (25 April 2002). "Burnout Review (Xbox)". GameSpot. Retrieved 10 September 2014.
- ↑ Spain, Craig (5 July 2002). "GameSpy: Burnout (GCN)". GameSpy. Retrieved 10 September 2014.
- ↑ Chick, Tom (29 November 2001). "Burnout (PS2)". GameSpy. Archived from the original on 12 December 2004. Retrieved 10 September 2014.
- ↑ Watkins, Rob (30 June 2002). "Burnout - GC - Review". GameZone. Archived from the original on 11 March 2008. Retrieved 10 September 2014.
- ↑ Krause, Kevin (6 December 2001). "Burnout - PS2 - Review". GameZone. Archived from the original on 13 February 2008. Retrieved 10 September 2014.
- ↑ Bedigian, Louis (13 June 2002). "Burnout - XB - Review". GameZone. Archived from the original on 19 February 2008. Retrieved 10 September 2014.
- ↑ Mirabella III, Fran (29 April 2002). "Burnout (GCN)". IGN. Retrieved 10 September 2014.
- ↑ Bishop, Sam (2 November 2001). "Burnout (PS2)". IGN. Retrieved 10 September 2014.
- ↑ Mirabella III, Fran (30 April 2002). "Burnout (Xbox)". IGN. Retrieved 10 September 2014.
- ↑ "Burnout". Nintendo Power. 156: 131. May 2002.
- ↑ "Burnout". Official U.S. PlayStation Magazine: 125. January 2002.
- ↑ "Burnout". Official Xbox Magazine: 76. June 2002.
- ↑ "Burnout (PS2)". FHM. November 11–17, 2001. Archived from the original on 9 August 2002. Retrieved 10 September 2014.
- 1 2 "Burnout for GameCube Reviews". Metacritic. Retrieved 4 May 2013.
- 1 2 "Burnout for PlayStation 2 Reviews". Metacritic. Retrieved 4 May 2013.
- 1 2 "Burnout for Xbox Reviews". Metacritic. Retrieved 4 May 2013.