Calamity Adventure 2: People and Traditions
Calamity Adventure 2: People and Traditions | |
---|---|
Developer(s) | The Lightspan Partnership, Inc. |
Publisher(s) | The Lightspan Partnership, Inc. |
Platform(s) | PlayStation |
Release date(s) | 1997 |
Genre(s) | Edutainment |
Mode(s) | Single player |
Calamity Adventure 2: People and Traditions is the second game in the Calamity series of educational video games produced for the PlayStation by Lightspan. This game is designed to improve reading and language arts skill. The player has eight learning objectives:
- Use reading strategies to answer questions
- Analyze words containing Greek or Latin roots, prefixes, or suffixes
- Learn new vocabulary words
- Understand and solve analogies and riddles
- Identify the main idea
- Analyze information
- Use context clues to understand text meaning
- Learn about American traditions, artists, writers, inventors, and explorers
The player can read articles about famous American heritage, and answer questions about what they have read. The goal is to help Mona, Moki, Jules Verne, and Calamity Jane get home.[1]
As with all Lightspan games, this title was not released to retail to the general public. Instead, it was only available to schools for educational purposes.
References
- ↑ Info retrieved from the insert on the back of the game sleeve
External links
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