Cosmic Nitro
Developer(s) | Phil Hassey |
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Publisher(s) | Galcon |
Platform(s) | iOS |
Release date(s) | April 15, 2009 |
Mode(s) | Single-player |
Cosmic Nitro is a video game for multiple platforms developed by Phil Hassey, an indie developer well known for Galcon.
Gameplay
In Cosmic Nitro, players have to defend their city from five different types of falling enemies in nine levels, a secret level, and a non-stop mode (apocalypse). Players defeat these enemies by tapping on them although some enemies require more than one tap to defeat. Players can also use a shield by swiping their finger along the screen, killing all on-screen enemies; however, that does not count towards the high score and there is only a limit of shields. The city has a health bar and once it is empty the game is over. Each mission increases in difficulty and there is a high score for each one. The apocalypse mode can not be completed and features a high score. This game is only available on the iOS platform.
Reception
Cosmic Nitro has received generally positive reviews. 148 apps gave the game three star-rating commenting that if it was twice as hard it would be a must have.[1] Finger Gaming gave the game a four and a half star-rating, and asserted that it was 'nicely suited for bursts of game-play and is satisfying throughout.'[2]