The Fallen Angels (video game)

The Fallen Angels

Japanese candy cabinet marquee of Daraku Tenshi - The Fallen Angels.
Developer(s) Steel Hearts
Publisher(s) Psikyo
Designer(s) Kouzou Fujimoto (producer)
Mitsuo Kodama (director)
Artist(s) Toshiyuki Kotani
Composer(s) Masaki Izutani
Kumi Tanioka
Platform(s) Arcade
Release date(s) 1998
Genre(s) 2D Versus Fighting
Mode(s) Single player, Two-player
Cabinet Standard
Arcade system Psikyo SH-2
CPU SH-2 28.63635 MHz
Sound YMF278B 28.63635 MHz
Display Raster, 320 x 224 pixels (Horizontal), 5120 colors

The Fallen Angels (堕落天使 Daraku Tenshi) is a 1998 2D versus fighting arcade game developed by the Steel Hearts development team and published by Psikyo. It is Psikyo's second attempt in the 2D versus fighting genre after Battle K-Road.

Information about the game's development and fate are scarce, though it is widely reported that it was released without being completely developed. The sprites for 4 unplayable characters have been found in the ROMs of the game. The developers of the game then reportedly moved back to SNK, supported by the observation that many of the characters bear striking resemblances to fighters that later appeared in SNK's The King of Fighters series and Garou: Mark of the Wolves. Game director Mitsuo Kodama was a designer on some SNK titles, including The King of Fighters '99, and has been a founding and active member of K2 LLC. In The King of Fighters '99, the boss character Krizalid's theme is titled "Dear Falling Angel".

Gameplay

Novel in that the fighting system is more rigidly based on realistic fighting than most other games (most notably Capcom's Street Fighter and SNK's The King of Fighters franchises). Projectile attacks, for example, are limited to 3 characters, and even then based on real weapons: Cool (feather concealed darts), Harry (wrist rockets) and Trigger (dual guns). The game styling was also unique in that special moves resulted in combos with a blue-illuminated ghosting effect, and though fighting on a singular plane, characters visually moved in 3-dimensions, with details such as limbs coming closer to screen during rotating attacks.

Screenshot of The Fallen Angels

Story

-from game's scrolling intro-:

"The earthquake that struck the city at 7:13 A.M. on February 10, 2000, measured 7 on the richter scale.

The veneer of peace that had been maintained in the city's streets by total information control suddenly vanished, and the computer-controlled concrete jungle stopped functioning.

A major shift in the Earth's crust had severed the city from its surrounding landform, leaving it an island with virtually no outside contact. Money-crazed inhabitants soon lashed out for the city's remaining but useless vestiges of power, preaching salvation while hiding their wicked motives.

Sex, crime and drugs ruled the streets, as the city began to decay. Ironically, they called the wretched remains of their city "Eden- the last paradise."

It is now a decade later. The year is 2010."

Characters

Uncompleted/Beta characters

Fans have found extra material hidden in the game's ROMs, adding evidence to the belief that the game was released pre-completion. This includes sprite images of 4 characters believed to be:

Other images and evidence of potentially even more characters have been found as well.

See also

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