Judge Dredd (1995 video game)

Judge Dredd

Cover art
Developer(s) Probe Software
Publisher(s) Acclaim Entertainment
Designer(s) Simon Bland
Andy Cambridge
Ben O' Reilly
Composer(s) Andy Brock[1]
Platform(s) Super Nintendo Entertainment System, Game Boy
Release date(s)
Genre(s) Action game, platform
Mode(s) Single-player

Judge Dredd is an action video game for the Super NES, Sega Genesis/Mega Drive, Game Gear and Game Boy originally released in 1995. The game is loosely based on the 1995 film Judge Dredd, which was a spin off from the Judge Dredd strip from 2000AD.[2]

Gameplay

Judge Dredd Screenshot
The game allows players to arrest enemies instead of executing them.

The game features run and gun gameplay with a variety of weapons. The player is given a choice to either execute criminals or arrest them.

Levels range from the major futuristic city known as Mega-City One, a prison in a post-nuclear wasteland, ruins and a showdown with the rogue Judge Rico.[3]

Plot

In the 22nd century, everybody lives in the urban areas of the world.[4] Police officers and lawyers have been abolished and only the Judges are in complete control of human society.[4] One of them, Judge Dredd, must pursue the renegade Judge Rico and Mega-City's most dangerous criminals. Eventually, Dredd defeats Rico and wins a final battle with the Dark Judges to rescue Mega-City.[5]

Development

For seven of the game's 12 levels, the backgrounds were created by digitizing sets from the movie; the remaining five levels use backgrounds based on the comic book.[6]

Reception

Reception
Review score
PublicationScore
EGM(7.625/10) (SNES)[7]
(6.625/10) (Genesis)[7]
(5.625/10) (Game Boy)[8]

The four reviewers of Electronic Gaming Monthly criticized that the game's bosses are overly difficult, but generally approved of Judge Dredd for its large levels and selection of weapons, with one of their reviewers remarking that "What Judge Dredd lacks in originality, it more than makes up for in playability." They were much more critical of the Genesis version, which they said suffers from inferior graphics, sound, and most importantly, control compared to the SNES version.[7] Similarly, GamePro criticized the game's lack of originality but praised the large levels, selection of weapons, and the ability to arrest enemies instead of killing them. They too gave the Genesis version a more negative review on account of inferior graphics and sounds.[9]

Electronic Gaming Monthly reviewed that the game "translates surprisingly well to the Game Boy", with most of the levels and graphical effects of the home versions, but that the Game Boy version also suffers from inferior sound quality.[8] GamePro's review of the Game Boy version criticized that Judge Dredd is overly similar to previous handheld action/adventure games and has so-so controls, but concluded, "Is Judge Dredd tough? Not guilty. Is it terrific? Not guilty. Is it worth playing? Guilty."[10]

References

  1. "Composer information". SNESMusic.org. Retrieved 2012-01-02.
  2. "Basic game overview". allgame. Retrieved 2011-12-16.
  3. "Video game summary". MobyGames. Retrieved 2010-05-26.
  4. 1 2 "Basic game overview". Neoseeker. Retrieved 2012-01-22.
  5. "Ending for Judge Dredd (SNES)". VG Museum. Retrieved 2012-01-23.
  6. "Stallone Deals Dredded Justice on the Big Screen". GamePro. IDG (82): 26. July 1995.
  7. 1 2 3 "Review Crew: Judge Dredd". Electronic Gaming Monthly. Ziff Davis (72): 35–36. July 1995.
  8. 1 2 "Review Crew: Judge Dredd". Electronic Gaming Monthly. Ziff Davis (72): 40. July 1995.
  9. "Here Comes the Judge". GamePro. IDG (82): 24–25. July 1995.
  10. "ProReview: Judge Dredd". GamePro. IDG (83): 88. August 1995.
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