List of four-dimensional games
This is a list of four-dimensional games.
Games
Title | Genre | Author | First public release date | Software license | Programming language | 4D visualization | stereoscopic view |
---|---|---|---|---|---|---|---|
2048 4D[1] | puzzle | Huon Wilson, based on 2048 by Gabriele Cirulli | 2014 | MIT | Javascript | 2D sections | No |
4D Building Blocks[2] | puzzle | Henryk Trappmann | 2006 | ? | Java | parallel projection | Yes |
4D Maze[3] | maze | Jeff Weeks | 2015 | GPL | C | 3D + color | No |
4D Maze | maze | ? | 2010 | ? | C# | text | No |
4D Maze Game[4] | Maze | John McIntosh | 2002 | ? | Java | perspective projection | Yes |
4D Blocks[5] | Building blocks and trains | John McIntosh | 2013 | ? | Java | perspective projection | Yes |
4D Tic-Tac-Toe | table | Sean Bridges | 1998 | ? | Java | 2D sections | No |
4D-Tris | puzzle | Laszlo Simon | 1999 | GPL | C | perspective projection | Yes |
Adanaxis | FPS | Mushware Ltd. | 2005 | Proprietary | C++ | 3D section | No |
AdanaxisGPL | FPS | Mushware Ltd. | 2005 | GPL | C++ | 3D section | No |
Chesseract[6] | table | Jim Aikin, Robert Price | 2000 | Proprietary | zrf | 2D section | No |
Daedalus (4D maze)[7] | maze | Walter D. Pullen | 2003 | GPL | C++ | 3D section | No |
Daedalus (5D maze)[7] | maze | Walter D. Pullen | 2005 | GPL | C++ | parallel projection | No |
Dascant | FPS | Alem Dain, Jeremy Holman | 2005 | GPL | C++, Java | 3D section | No |
Four-Dimensional Maze | maze | Christos Jonathan Seth Hayward | 1989 | ? | Java | 2D sections | No |
Frac4d | puzzle | Per Bergland, Max Tegmark | 1990 | Proprietary | ? | 3D sections | No |
Hipercubo | puzzle | Studio Avante | 2009 | Proprietary | ? | perspective projection | No |
Hyper | FPS | Greg Seyranian, Barb Krug, Geraldine Laurent, Scott Richman, Philippe Colantoni, Mike D'Zmura | 1998 | ? | C++ | 3D section | No |
Hypercube [8] | skill | Harmen van der Wal | 1998 | GPL | Java | perspective projection | Yes |
Hypermaze [9] | maze | Gondwana Software | 2015 | Proprietary | Java | 3D section | No |
Hyperspace Invaders | FPS | Wyley Dai | 2003 | ? | C++ | ? | No |
HyperLatin | table | Chris Moss | ? | ? | C | 3D sections | No |
HyperTetris | puzzle | Greg Kaiser | 1996 | ? | C | 3D sections | No |
Magic120cell | puzzle | Roice Nelson | 2008 | ? | ? | perspective projection | No |
Magic Cube 4D | puzzle | Don Hatch, Melinda Green | ~1988 | Public Domain | Java | perspective projection | No |
Miegakure | platform | Marc ten Bosch | under development | ? | ? | 3D section | No |
Pacman 5D[10] | maze | ? | ? | ? | ? | chromatic/perspective projection | No |
Polytope Tetris | puzzle | David Risney | 2003 | ? | Java | 3D sections | No |
Tesseract Explorer | FPS | Jason Hise | 2008 | ? | C++ | unfolding to 3D | No |
Tesseract! | puzzle | Anthony Grahn | 2013 | Proprietary | ? | perspective projection | No |
Tessercraft [11] | sandbox | Ben Sigma | 2015 | GPL | C++ | chromatic / perspective projection | Yes |
Tetraspace [12] | puzzle | Riccardo Antonelli | 2015 (demo) | ? | Unity | 3D sections | No |
Title | Genre | Author | First public release date | Software license | Programming language | 4D visualization | stereoscopic view |
See also
References
- ↑ http://huonw.github.io/2048-4D/
- ↑ http://math.eretrandre.org/4dbb/index.php
- ↑ http://geometrygames.org/Maze4D/index.html.en
- ↑ http://www.urticator.net/maze/
- ↑ http://www.urticator.net/blocks/
- ↑ http://chesseract.com/
- 1 2 http://www.astrolog.org/labyrnth/daedalus.htm
- ↑ http://harmen.vanderwal.eu/hypercube/
- ↑ https://play.google.com/store/apps/details?id=net.catplace.hypermaze
- ↑ http://astr73.narod.ru/Pacman5D/Pacman5D.html
- ↑ https://github.com/b3sigma/fourd
- ↑ http://rantonels.itch.io/tetraspace
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