Picross 3D: Round 2
Picross 3D: Round 2 | |
---|---|
Developer(s) | HAL Laboratory |
Publisher(s) | Nintendo |
Series | Picross 3D |
Platform(s) | Nintendo 3DS |
Release date(s) | |
Genre(s) | Puzzle game |
Mode(s) | Single-player |
Picross 3D: Round 2 known in Japan as Rittai Picross 2 (立体ピクロス Rittai Pikurosu 2, lit. "Solid Geometry Picross 2") is a Japanese puzzle video game developed by HAL Laboratory for the Nintendo 3DS. It is the sequel to the 2009 Nintendo DS game, Picross 3D. The game was released in Japan on October 1, 2015, in North America on September 1, 2016, and will be released in Europe on December 2, 2016.
Gameplay
Picross 3D: Round 2 features gameplay similar to that of its predecessor, Picross 3D, in which the rules of Picross are applied to three-dimensional puzzles. In each puzzles, players must analyze the numbers featured on rows and columns and either paint or break away specific blocks to reveal a 3D model of an object or character. This time around, each puzzle possesses two kinds of colored blocks that must be painted accordingly; blue blocks, which represent straight square blocks, and orange blocks, which transform into curved or cut-out blocks when filled in. This introduces dual numbers, indicating rows or columns containing both blue and orange blocks. Players are penalised for destroying blocks incorrectly or painting a block the wrong color. Players can use flags to highlight potential blocks in certain colors if they are unsure, and can use bombs to quickly clear rows and columns containing no blocks. Players can also unlock additional puzzles by scanning in compatible amiibo figures.[1]