Portugal 1111: A Conquista de Soure
Portugal 1111: A conquista de Soure | |
---|---|
Developer(s) | Ciberbit |
Publisher(s) | Visão |
Composer(s) |
Amílcar Cardoso João Redondo |
Platform(s) | PC |
Release date(s) |
|
Genre(s) | Real-time strategy |
Mode(s) | Single-player |
Portugal 1111: A Conquista de Soure ("Portugal 1111: Soure's Conquest") is a real-time strategy game developed by Ciberbit, a Portuguese multimedia company, in partnership with the Municipality of Soure and historians from the University of Coimbra. The game depicts the historical events of the Portuguese Reconquista, when the Christians fought against Moorish invaders.
It was the first commercial video game completely produced and designed in Portugal.[1]
The game, a historic real-time strategy game similar to Microsoft's Age of Empires, was published by the Portuguese magazine Visão and was released in 2004.
External links
- Official website (Portuguese)
- Portugal 1111: A Conquista de Soure at Ciberbit.pt
- Review at PTGamers.com (Portuguese)
- Review at Gamerstek.com (Portuguese)
- Portugal 1111: A Conquista de Soure at GameSpot
- Portugal 1111: A Conquista de Soure at MobyGames
- Portugal 1111: A Conquista de Soure at GameFAQs
- Screenshots at the Official website
References
This article is issued from Wikipedia - version of the 9/2/2015. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.