Shogun (2006 board game)

For the 1986 Milton Bradley board game, see Shogun (1986 board game).
Shogun
Designer(s) Dirk Henn
Publisher(s) Queen Games
Players 3–5
Age range 12+
Setup time ~10 minutes
Playing time 150 minutes
Random chance Low-Medium
Skill(s) required Resource management

Shogun is a strategy board game designed by Dirk Henn and published by Queen Games in 2006. It is based on his earlier game Wallenstein, but it is set in the Sengoku period, which ends with the inception of the Tokugawa Shogunate.

Background

Japan during the Sengoku or “Warring States” Period: each player assumes the role of a great Daimyo with all his troops. Each Daimyo has the same 10 possible actions to develop his kingdom and secure points. To do so he must deploy his armies with great skill. Each round, the players decide which of the actions are to be played out and in which of their provinces. If battle ensues between opposing armies, the unique Cubetower plays the leading role. The troops from both sides are thrown in together and the cubes that fall out at the bottom show who has won immediately. Owning provinces, temples, theaters and castles means points when scores are tallied. Whichever Daimyo has the highest number of points after the second tally becomes shogun and wins the game.

Equipment

Main Game Board

People playing Shogun

The main game board is printed on both sides, one being printed with a sun symbol and the other with a moon symbol. Each side displays 5 regions. These 5 regions each contain 9 internal provinces. These configurations differ on either side of the board.

Cards

Shogun contains 6 different types of cards:

Others

Honors & Awards

References

  1. 1 2 3 4 5 6 7 8 9 10 "Shogun (2006)". BoardGameGeek, LLC. Retrieved 1 January 2014.
This article is issued from Wikipedia - version of the 5/15/2015. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.