The Super Spy
The Super Spy ザ・スーパー・スパイ | |
---|---|
Developer(s) | SNK |
Publisher(s) | SNK |
Platform(s) | Arcade Game, Neo-Geo, Neo-Geo CD, Wii |
Release date(s) |
|
Genre(s) |
First-person shooter Beat 'em up Action RPG |
Mode(s) | Single-player |
Cabinet | Horizontal |
Sound | 1xYM-2610 |
Display | Raster 304 x 224 |
The Super Spy (ザ・スーパー・スパイ) is an early Neo Geo game released by SNK in 1990. It is a first-person shooter and beat 'em up game with action RPG elements in which players move through the many floors of an office building shooting terrorists.[1] It was an early example of a first-person shooter where the player character's arms and weapons are visible on screen.[2][3] In 1991, SNK's Crossed Swords had similar gameplay, but with more RPG elements and hack & slash combat instead of shooting and fist-fighting.[4]
Plot
The plot revolves around a C.I.A agent, named Roy Heart,[5] who needs to traverse office buildings, and warehouses to stop a group of terrorists, known as the Zolge King terrorist group, led by a man name King (who bears a slight resemblance to Geese Howard in his business suit from the Fatal Fury and The King of Fighters franchises, both also by SNK). The group is responsible for the horrible murders of thousands caused by destroying the subways with bombs. As Mr. Heart, the player hunts through the terrorists' bomb factory for those responsible.
Gameplay
Movement in the game is done by mainly strafing and only moving forwards or backwards in corridors. Additional moves include ducking, sidestepping and blocking. The player can only progress after all enemies in sight are cleared. Occasionally, the player can move forward into rooms to save hostages or ambush a boss or other enemies. Saving hostages will grant the player healing items, chances to repair or upgrade his weaponry, or random moments of exposition. Eliminating enemies grants the player experience points used to raise a level, granting more power in attacks.
Much of the close combat system resembles Mike Tyson's Punch-Out!!. The player's attack variety consists of four types. Punching (which can be upgraded with brass knuckles) includes some special moves: Strong punches and stunning right hook punches. Kicking includes knee smashes. The combat knife is sturdier but loses power and gets rusty the more it is used. The pistol has limited ammo and no recharges but can be used to pistol-whip to conserve shots. Finally from certain hostages the player can gain a semi-automatic machine gun which has a wider range than the pistol. Firearms can also be used to blow up various explosive materials in the background against enemies.
Enemies consist mainly of palette-swapped ski-masked men, ninjas and gunmen who get stronger as the player progresses through the levels. There are occasional sub-bosses including engineers, scientists and strongmen. To finish the game, both bosses in the first mission must be eliminated and all six in the second mission.[6]