Wild (video game)
Wild | |
---|---|
Developer(s) | Wild Sheep Studio |
Publisher(s) | Sony Interactive Entertainment |
Producer(s) | Michel Ancel |
Platform(s) | PlayStation 4 |
Genre(s) | Survival, adventure |
Mode(s) | Single-player, multiplayer |
Wild is an upcoming open world survival adventure game developed by Wild Sheep Studio and published by Sony Interactive Entertainment exclusively for the PlayStation 4.
Gameplay
Wild is set during the Neolithic period (6000-500 BC), in a procedurally generated world with an seemingly infinite size .[1] Smaller animals can be used to spy on others, whilst larger animals can be used to support the player and their tribe in fights with other humans.[2] Animals can be controlled by using shamanic like powers - once 'possessing' an animal the gameplay moves to the point of view of the controlled creature, and then proceeds using the skills and characteristics of that animal.[3]
Development
Wild began development in 2014 at Wild Sheep Studio, a company founded by Ubisoft employee Michel Ancel. Initial plans for the game included a very large, continental sized open world, dynamic weather as well as seasonal variations, online play, and the ability to play as any creature in the world - such as wolves, sheep, fish and so on.[4] A gameplay trailer for the game was shown at Gamescom 2014.[5]
References
- ↑ Dent, Steve (29 October 2015), "Befriend a bear or get killed by it in PS4-exclusive 'Wild'", www.engadget.com
- ↑ Haas, Pete (28 October 2015), "PS4 Exclusive Wild Lets You Possess Animals, Talk To Gods", www.cinemablend.com
- ↑ Dale, Laura Kate (27 October 2015), "PS4 exclusive Wild looks like symbiotic Animorphs", www.destructiod.com
- ↑ "Introducing WiLD, a PS4 exclusive from Rayman creator Michel Ancel", blog.eu.playstation.com, 12 August 2014
- ↑ Anderson, Kell (12 August 2014), "Gamescom 2014: PS4 Exclusive WiLD Looks Wacky, Wonderful, and, Erm, Wild", www.pushsquare.com