Ghost Rider (video game)

Ghost Rider
Developer(s) Climax Group
Publisher(s) 2K Games
Distributor(s) Marvel Entertainment
Columbia Pictures
Director(s) Mark Simmons
Designer(s) Sam Barlow
Programmer(s) Kostas Kostiadis
Dave Owens
Artist(s) Glenn Brace
Neale Williams
Composer(s) Timo Baker
Platform(s) PlayStation 2
PlayStation Portable
Game Boy Advance
Release date(s)
  • NA: February 13, 2007
  • AUS: February 16, 2007
  • EU: February 23, 2007
Genre(s) Hack and Slash
Mode(s) Single Player

Ghost Rider is a third-person, hack and slash game released for the PlayStation 2, PlayStation Portable, and Game Boy Advance based on the movie of the same name, released worldwide in February 2007. The Xbox version of this game was cancelled.

The game's storyline is drawn from the movie, and was penned by Marvel writers Garth Ennis and Jimmy Palmiotti. Players can play as Ghost Rider both on foot, or on the Hellcycle. The villains are both from the movie and the comic, including Scarecrow, Deathwatch, Lilith, Blackout, Vengeance and Blackheart, and for the GBA version, Mephisto.

Plot

The game serves as a semi-sequel to the movie.

Mephisto tells Vengeance to bring the Ghost Rider to him. Vengeance pursues Johnny on his own Hellcycle and captures him, opening a fiery portal to Hell in midair. In a fit of rage, Johnny becomes the Rider. Eventually, he reaches the Gates of Hell. However, Mephisto appears and prevents his escape. He explains to Johnny that he is losing his grip on his demons, which are escaping Hell and rampaging on the surface and, if not stopped, could trigger the Apocalypse. If his army cannot be kept under control, the Angels of Heaven have threatened to subsume Mephisto's kingdom. To prevent it, he recruits the Rider. Johnny dismisses him, though agrees when Mephisto sends Vengeance to kill Roxanne Simpson -- forcing Blaze to kill Vengeance. He travels back to Earth and proceeds to San Venganza to fight Lilith and the demon goddess' sons, along with the Dark Heart monsters, as well as the other demons who had escaped from Hell. Soon, he faces Lilith and kills her; with Johnny unaware that some of the demon goddess' sons, the Lilin, have survived and escape with Blackheart's body. The Caretaker/Phantom Rider arrives, accompanied by the dhampir vampire-hunter Blade to help Ghost Rider. They tell the Rider that Blackout has joined forces with Deathwatch and his demons to steal military hardware. Johnny travels to and ultimately kills Blackout, while Blade finds and hides Blackheart's body. Caught off guard, Ghost Rider discovers that Roxanne has been kidnapped by Scarecrow. Having beaten him and saved Roxanne, Johnny's directed, by Scarecrow, to the carnival where his father was killed. There, he meets Mephisto; who reveals that he was against the Rider all along.. In order to summon a portal to Hell and usher in the Apocalypse (but knowing that any efforts using demons would have been thwarted by the Angels), Mephisto sent Ghost Rider on his quest so that the hellfire of his cycle would inscribe the massive geoglyph necessary to summon the portal. After the explanation, Blackheart, whose body supposed to be hidden by Blade, manage to reawaken himself and escape to find where Ghost Rider and Mephisto's whereabout, as his immediately grows immensely powerful -- though is taken down by Johnny. After which, Mephisto then disappears with Blackheart's body and Johnny reunites with Roxanne.

Gameplay

The game features a system reminiscent to that of God of War and Devil May Cry, even having some of the same controls and style of attacks.[1] Combos are done with bare hands and with the Demonic chain. The overall mood, setting and visual style are very much the same as those in the first installment of Devil May Cry. When on the Hellcycle, Ghost Rider is still capable of performing some of the same chain attacks, and can shoot hellfire.

The Game Boy Advance version has some elements of Road Rash and Castlevania.

Alternate Characters

After beating the game on certain difficulty levels, bonus character skins can be unlocked. They include Classic Ghost Rider, Ghost Rider 2099, Vengeance, and Blade the vampire hunter.

Blade Gameplay

If the player chooses to start the game again as Blade, they get slightly changed gameplay. Blade only has his Daywalker Sword for a weapon, he does not have the shotgun or chain-link attacks of Ghost Rider. Combo attacks are much more limited. He also does not replenish health by absorbing flames from the occasional fire-drums scattered throughout the game levels. Instead, Blade can suck the life force from any wounded foe that is a non-boss (readiness is indicated by a circle above their heads). However, during the motorcycle-racing sections, his vehicle can still shoot firebolts, and he can use his sword for melee combat.

PSP Racing Gameplay

The PSP version has an exclusive racing circuit gameplay, which includes not just Ghost Rider and the alternate characters who are playable in storyline, also Ghost Rider's human form Johnny Blaze, Caretaker, Lilith and Deathwatch. In this gameplay, the racer can use a power icon, which allows them to utilizes their boost, traps and alternate projectiles, similar to Nintendo's Mario Kart series. The racing circuit stage includes Daily Bugle from Spider-Man franchise.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings(GBA) 68.75%[2]
(PS2) 56.07%[3]
(PSP) 51.50%[4]
Metacritic(GBA) 68/100[5]
(PS2) 54/100[6]
(PSP) 49/100[7]
Review scores
PublicationScore
1UP.com(PS2) C[8]
(PSP) C−[9]
Edge6/10[10]
Eurogamer5/10[11]
Game Informer6.75/10[12]
GamePro3.25/5[13]
GameSpot(GBA) 7.8/10[14]
(PSP) 4.3/10[15]
(PS2) 4/10[16]
GameSpy(PSP) [17]
[18][19]
GameZone(GBA) 7.5/10[20]
(PS2) 5.4/10[21]
(PSP) 4.5/10[22]
IGN(PSP) 4.5/10[23]
(PS2) 4/10[24]
PSM6.5/10[25]
Detroit Free Press[26]

Ghost Rider was met with average to very mixed reception upon release. GameRankings and Metacritic gave it a score of 68.75% and 68 out of 100 for the Game Boy Advance version;[2][5] 56.07% and 54 out of 100 for the PlayStation 2 version;[3][6] and 51.50% and 49 out of 100 for the PSP version.[4][7]

References

  1. Fahey, Michael (February 15, 2007). "Ghost Rider PS2 Impressions". Kotaku. Archived from the original on February 17, 2007. Retrieved April 16, 2015.
  2. 1 2 "Ghost Rider for Game Boy Advance". GameRankings. Retrieved April 16, 2015.
  3. 1 2 "Ghost Rider for PlayStation 2". GameRankings. Retrieved April 16, 2015.
  4. 1 2 "Ghost Rider for PSP". GameRankings. Retrieved April 16, 2015.
  5. 1 2 "Ghost Rider for Game Boy Advance Reviews". Metacritic. Retrieved April 16, 2015.
  6. 1 2 "Ghost Rider for PlayStation 2 Reviews". Metacritic. Retrieved April 16, 2015.
  7. 1 2 "Ghost Rider for PSP Reviews". Metacritic. Retrieved April 16, 2015.
  8. Nelson, Mike (February 16, 2007). "Ghost Rider (PS2)". 1UP.com. Retrieved April 16, 2015.
  9. Nelson, Mike (March 20, 2007). "Ghost Rider (PSP)". 1UP.com. Retrieved April 16, 2015.
  10. Edge staff (March 2007). "Ghost Rider (PS2)". Edge (173): 86.
  11. Whitehead, Dan (February 24, 2007). "Ghost Rider (PS2)". Eurogamer. Retrieved April 16, 2015.
  12. Biessener, Adam (March 2007). "Ghost Rider (PS2)". Game Informer (167). Archived from the original on October 14, 2008. Retrieved April 16, 2015.
  13. This Old Man (April 2007). "Review: Ghost Rider (PS2; score mislabeled as "1.5")". GamePro. Archived from the original on February 19, 2007. Retrieved April 16, 2015.
  14. Provo, Frank (February 21, 2007). "Ghost Rider Review (GBA)". GameSpot. Retrieved April 16, 2015.
  15. Navarro, Alex (February 15, 2007). "Ghost Rider Review (PSP)". GameSpot. Retrieved April 16, 2015.
  16. Navarro, Alex (February 15, 2007). "Ghost Rider Review (PS2)". GameSpot. Retrieved April 16, 2015.
  17. Leeper, Justin (February 20, 2007). "GameSpy: Ghost Rider (PSP)". GameSpy. Retrieved April 16, 2015.
  18. Leeper, Justin (February 20, 2007). "GameSpy: Ghost Rider (PS2)". GameSpy. Retrieved April 16, 2015.
  19. Leeper, Justin (March 13, 2007). "GameSpy: Ghost Rider (GBA)". GameSpy. Archived from the original on March 15, 2007. Retrieved April 16, 2015.
  20. Bedigian, Louis (April 10, 2007). "Ghost Rider - GBA - Review". GameZone. Archived from the original on February 10, 2009. Retrieved April 16, 2015.
  21. Lafferty, Michael (February 25, 2007). "Ghost Rider - PS2 - Review". GameZone. Archived from the original on April 1, 2009. Retrieved April 16, 2015.
  22. Romano, Natalie (February 25, 2007). "Ghost Rider - PSP - Review". GameZone. Archived from the original on December 31, 2008. Retrieved April 16, 2015.
  23. Haynes, Jeff (February 14, 2007). "Ghost Rider Review (PSP)". IGN. Archived from the original on February 17, 2007. Retrieved April 16, 2015.
  24. Haynes, Jeff (February 14, 2007). "Ghost Rider Review (PS2)". IGN. Retrieved April 16, 2015.
  25. "Review: Ghost Rider (PS2)". PSM: 86. April 2007.
  26. Gwinn, Eric (March 3, 2007). "Game Review: 'Ghost Rider' (PSP)". Detroit Free Press (Chicago Tribune). Retrieved April 16, 2015.
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