Glitch art

Animated example of what a glitched video can look like by Michael Betancourt. (Mae Murray in a screen test)

Glitch art is the practice of using digital or analog errors for aesthetic purposes by either corrupting digital data or physically manipulating electronic devices.

History of the term

In a technical sense, a glitch is the unexpected result of a malfunction, especially occurring in software, video games, images, videos, audio, and other digital artefacts. Early examples of glitches used in media art include Digital TV Dinner (1978) created by Jamie Fenton and Raul Zaritsky, with glitch audio done by Dick Ainsworth. This video was made by manipulating the Bally video game console and recording the results on videotape.[1] Predecessors include examples of mechanical and digital noise in visual art such as A Colour Box (1935) by Len Lye, MagnetTV (1965) by Nam June Paik and Panasonic TH-42PWD8UK Plasma Screen Burn (2007) by Cory Arcangel.[2]

The term glitch came to be associated with music in the mid 90s to describe a genre of experimental/noise/electronica (see glitch music). Shortly after, as VJs and other visual artist began to embrace the glitch as an aesthetic of the digital age, glitch art came to refer to a whole assembly of visual arts.

In January 2002, Motherboard, a tech-art collective, held a glitch symposium in Oslo, Norway, to "bring together international artists, academics and other Glitch practitioners for a short space of time to share their work and ideas with the public and with each other."[3]

On September 29 thru October 3, 2010, Chicago played host to the first GLI.TC/H, a five-day conference in Chicago organized by Nick Briz, Evan Meaney, Rosa Menkman and Jon Satrom that included workshops, lectures, performances, installations and screenings.[4] In November 2011, the second GLI.TC/H event traveled from Chicago to Amsterdam and lastly to Birmingham, UK.[5] It included workshops, screenings, lectures, performance, panel discussions and a gallery show over the course of seven days at the three cities.[6]

Methods

Example of glitch art, by Rosa Menkman

Glitch art is made either by "capturing" an image of a glitch as it randomly happens, or more often by design when an artist manipulates digital technology to induce a glitch to happen. There are many approaches to making these glitches happen on demand, ranging from physical changes to the hardware to direct alternations of the digital files themselves. [7]


Tools

See also

Wikimedia Commons has media related to Glitch art.

References

  1. Betancourt, Michael. (2015) The Invention of Glitch Video: Digital TV Dinner (1978) (preview)
  2. Menkman, Rosa (2011), "Glitch Studies Manifesto" (PDF), in Lovink, Geert; Somers-Miles, Rachel, Video Vortex Reader II: Moving Images Beyond YouTube, Amsterdam: Institute of Network Cultures, pp. 336–347, ISBN 978-90-78146-12-4
  3. Motherboard. (2002) http://www.liveart.org/motherboard/
  4. McCormack, Tom (2010-10-13). "Code Eroded: At GLI.TC/H". Rhizome. Retrieved 2016-08-25.
  5. The Creators Project. (2011)
  6. Rubin, Josh (2011-11-04). "GLI.TC/H: A Chicago convention explores artistic failures of the digital world". Cool Hunting. Retrieved 2016-08-26.
  7. Michael Betancourt, "Glitch Art in Theory and Practice," Cinegraphic.net May 20, 2016
  8. "Datamoshing Technique for Video Art Production" (PDF). 芸術科学会論文誌 - The Journal of The Society for Art and Science. 13. Retrieved 19 July 2016.
  9. 1 2 3 "Encoding Explained". Retrieved 19 July 2016.
  10. Zinman, Gregory (2015). ‘Getting Messy: Chance and Glitch in Contemporary Video Art,’ in Abstract Video: The Moving Image in Contemporary Art, edited by Gabrielle Jennings. Oakland: University of California Press.
  11. 1 2 Geere, Duncan (17 August 2010). "Glitch art created by 'databending'". Wired. Retrieved 19 July 2016.
  12. Turk, Victoria. "3D-Printed Mistakes Are Inspiring a New Kind of Glitch Art". Vice Motherboard. Retrieved 19 July 2016.
  13. Khaw, Cassandra (July 17, 2014). "Make glitch art with your sound-editing software". Verge. Retrieved 19 July 2016.
  14. Roberts, Antonio (2009-11-16). "Databending using Audacity". Hello Catfood. Retrieved 2016-08-26.
  15. "databending and glitch art primer, part 1: the wordpad effect". Retrieved 19 July 2016.

Further reading

This article is issued from Wikipedia - version of the 11/28/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.