Golden Axe: The Duel

Golden Axe: The Duel
Developer(s) Sega AM1
Publisher(s) Sega
Composer(s) Kazuhiko Nagai
Series Golden Axe
Platform(s) Arcade, Saturn, GameTap
Release date(s)

Arcade

Saturn

  • JP: September 29, 1995
  • NA: June 27, 1996
Genre(s) Fighting, Medieval / Fantasy
Mode(s) Up to 2 players simultaneously
Cabinet Upright
Arcade system ST-V

Golden Axe: The Duel (ゴールデンアックス・ザ・デュエル) is a fantasy-themed competitive fighting game produced by Sega based on their Golden Axe series. It was originally released as a coin-operated arcade game in 1994 and later ported to the Sega Saturn. It is the third coin-operated installment in the series, following the original Golden Axe and Golden Axe: The Revenge of Death Adder.[1]

European Saturn cover art

Story

Many years after the last war with Death Adder, the magical axe which Gillius Thunderhead used to slay Death Adder is rediscovered. Over time, the powers of the axe have grown. Numerous warriors fight to obtain the powerful axe.

Characters

Development

The game was first unveiled at the 1995 Amusement Operators' Union (AOU) show in Tokyo.[2]

Reception

Golden Axe: The Duel received middling reviews from critics. Reviewing the Saturn version, Maximum judged the game to be decent in both playability and graphics, but highly criticized the lack of originality, and complained that the potion-dropping imp mechanic makes executing super moves overly convoluted. They summarized the game as "a clear example of competent programmers coding up a lacking concept" and scored it 3 out of 5 stars.[3] Tom Guise of Sega Saturn Magazine gave it an 85%. He praised the "arcade exact" conversion, the potion-dropping imp mechanic, the impressive graphics, and the music, but felt that the game was "outclassed" by the imminent ports of Virtua Fighter 2 and X-Men: Children of the Atom.[4] The four reviewers of Electronic Gaming Monthly gave the Saturn version a 6.125 out of 10. They also praised the potion-dropping imp mechanic, but felt that the game simply did not stand out from previous 2D fighters, and that in particular its visuals were overly similar to Samurai Shodown.[5]

References

  1. "Golden Axe: The Duel". The International Arcade Museum. Retrieved 18 Dec 2013.
  2. "AOU: Coin-Op Houses Unveil '95 Line-Up". Next Generation. Imagine Media (6): 22–24. June 1995.
  3. "Maximum Reviews: Golden Axe: The Duel". Maximum: The Video Game Magazine. Emap International Limited (2): 146. November 1995.
  4. Guise, Tom (December 1995). "Review: Golden Axe: The Duel". Sega Saturn Magazine. Emap International Limited (2): 80–81.
  5. "Review Crew: Golden Axe: The Duel". Electronic Gaming Monthly. Ziff Davis (84): 26. July 1996.
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