Joe Danger 2: The Movie
Joe Danger 2: The Movie | |
---|---|
The "movie poster" for Joe Danger: The Movie | |
Developer(s) | Hello Games |
Publisher(s) |
Hello Games Microsoft Studios (XBLA) |
Director(s) | David Ream |
Producer(s) | Daniel Gray |
Artist(s) | Grant Duncan |
Composer(s) | Paul Weir |
Platform(s) | PlayStation 3, Xbox 360, Windows, OS X, Linux, PlayStation Vita |
Release date(s) | |
Genre(s) | Racing, platform[4] |
Mode(s) | Single-player, multiplayer |
Joe Danger 2: The Movie is a racing and platform video game developed Hello Games for the PlayStation 3,[2] Xbox 360, PlayStation Vita and Microsoft Windows.[1] According to Hello Games's managing director, it is "kind of" a sequel to the successful Joe Danger.[5] The game was announced in August 2011[6] and released for Xbox Live Arcade on 14 September 2012,[1] and 9 October 2012 for PlayStation Network.[2]
Plot
Joe has gained favor with a movie director in Hollywood and is brought on to perform all the stunts on set.[7] The movie consists entirely of cliche action stunts and so he must perform chase scenes on mini carts, skis, and police bikes.[7]
Development and marketing
Following the commercial success of Joe Danger, Hello Games began to run job adverts on their website, indicating work on a new project.[8] They began to hire and moved offices towards the end of the year.[9][10] After an announcement on Hello Games' website the week before, Joe Danger: The Movie, as it was then known, was presented for the first time at Gamescom in Cologne in August 2011.[6] The game will have similar gameplay, but will take place on the set of a film about the daredevil;[4] players will complete objectives unique to each level set by a "mysterious director".[11] IGN noted that the premise is a "good excuse" to parody famous scenes from certain films.[12] Sean Murray told Matt Miller of Game Informer that the game is "kind of" a sequel to Joe Danger, but that he envisioned the game as big enough to dwarf the original.[5] He indicated the game will involve "a load of vehicles" in a variety of locales.[13] At the Penny Arcade Expo, the game was presented on both Microsoft Windows and Xbox 360, which Stephen Totilo of Kotaku interpreted as a broadening of scope for the studio;[4] a promotional image released with the announcement indicated Hello were unsure of how it would be released. The game was eventually released on 14 September 2012.[1]
References
- 1 2 3 4 Robinson, Martin (5 September 2012). "Joe Danger 2 release date confirmed". Eurogamer. Retrieved 6 September 2012.
- 1 2 3 Murray, Sean (5 October 2012). "Joe Danger 2 Hits October 9th with Exclusive Content". Retrieved 5 October 2012.
- ↑ Farokhmanesh, Megan (7 January 2014). "Joe Danger 2: The Movie launches for Linux, Mac". Polygon. Retrieved 11 January 2014.
- 1 2 3 Totilo, Stephen (1 September 2011). "The Joe Danger Sequel Is A Movie Game That's Not Based On A Movie". Kotaku. Gawker Media. Retrieved 12 October 2011.
- 1 2 Miller, Matt (12 August 2011). "Joe Danger: The Movie Announced". Game Informer. Retrieved 13 October 2011.
- 1 2 Duncan, Grant (11 August 2011). "Joe Danger: The Movie". Hello Games. Retrieved 13 October 2011.
- 1 2 Cocker, Guy (20 August 2011). "Gamescom 2011: Joe Danger: The Movie Hands-On". GameSpot. Retrieved 15 October 2011.
- ↑ Murray, Sean (22 February 2011). "Call to Arms!". Hello Games. Retrieved 13 October 2011.
- ↑ Rose, Michael (5 October 2010). "Hello Games' Murray On What Joe Did Next". GameSetWatch. Retrieved 13 October 2011.
- ↑ Murray, Sean (4 October 2010). "Moving Office". Hello Games. Retrieved 13 October 2011.
- ↑ Makuch, Eddie (13 August 2011). "Joe Danger: The Movie dropping in". GameSpot. Retrieved 13 October 2011.
- ↑ "Gamescom: Early Screening of Joe Danger The Movie". IGN. 17 August 2011. Retrieved 13 October 2011.
- ↑ Bramwell, Tom (30 August 2011). "Joe Danger: The Movie Preview". Eurogamer. Retrieved 13 October 2011.