Record of Lodoss War: Advent of Cardice

Record of Lodoss War: Advent of Cardice

European Dreamcast cover art
Developer(s) Neverland Co.
Publisher(s)
Director(s) Atsushi Ii
Producer(s) Yōichi Miyaji
Designer(s) Shinya Togo
Tomonari Matsumoto
Artist(s) Masato Natsumoto
Writer(s) Ryō Mizuno
Platform(s) Dreamcast
Release date(s)
  • JP: 29 June 2000
  • EU: 15 December 2000
  • NA: 26 February 2001
Genre(s) Action role-playing
Mode(s) Single-player

Record of Lodoss War: Advent of Cardice (Record of Lodoss War in North America and Europe) is an action role-playing game developed by Neverland for the Dreamcast. It was released in Japan on June 29, 2000; in Europe on December 15, 2000; and in North America on February 26, 2001. Based on the anime series of the same name, it is the only Lodoss video game to be released outside Japan.

Gameplay

At each experience level the player character's hit point capacity increases; however, other character statistics are based on the blacksmith's cash-in advancement system. The hero gathers mithrill and plaques for the blacksmith. When the hero supplies him with a plaque and the requisite amount of mithrill, the blacksmith enhances the hero's weapon or armor by inlaying it with mithrill runes. Each plaque is emblazoned with a magic spell which, when transcribed onto armor or a weapon, augment's a specific statistic. The spell on a "Strength +5" plaque increments the hero's strength statistic by five. As long as the hero provides enough mithrill, the blacksmith can transcribe the same spell repeatedly to compound the effect. However, when the hero finds new armaments, he does not have to spend more mithrill to transcribe spells all over again. This is because the blacksmith can transform old equipment to match newly obtained equipment. For example: When the player finds a better sword, the blacksmith can reforge the hero's current sword to replicate the new one, while retaining all previous inscriptions. Even so, the blacksmith cannot convert one type of armament (such as a helmet) into another (such as a battle axe). As the player progresses through the game world, mithrill becomes more readily available.

Plot

The game follows the adventures of a hero who has been resurrected by the wizard Wart to defeat Cardice (sometimes transliterated as Kardis or Kardiss), the dark goddess of destruction.

Reception

Reception
Review scores
PublicationScore
Famitsu30/40[2]
Game Informer8.5/10

References

  1. "Sega of Japan catalogue page on the game; publisher name is above the release date". Retrieved 24 October 2011.
  2. ドリームキャスト ロードス島戦記 邪神降臨. Shūkan Famitsū (in Japanese). Enterbrain (915): 51.


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